Brew Cask Install Visual Studio Code



  1. Brew Cask Install Visual Studio Code For Mac
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  3. Brew Cask Update
  4. Brew Install Cask
  5. Brew Cask Install Visual Studio Code In Linux

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These scripts leverage Homebrew, the package manager for Mac. Click here to learn more about Homebrew.

QuickStart Overview

Starting out in DataOps requires a new set of tools from what developers may have used previously. Thankfully, package managers like Chocolatey and Homebrew exist to streamline the process of getting new software installed (and keeping it updated) on your machine.

The package manager reduces the time to get software installed, saving hours of time and ensuring everyone’s machines are setup correctly with minimal effort. Here’s a quick overview of the tools you’ll install in the next section:

  1. A package manager: Chocolatey (for Windows) or Homebrew (for Mac)
  2. Docker - to run containerized apps and create your own.
  3. Git - a version control platform used to store and manage code.
  4. GitHub Desktop - a friendly GUI which works with Git and GitHub.com.
  5. Python - a software language useful for developing new programs and scripts, and also used for its popular package manager pip, which allows users to install Python programs written by others.
  6. Terraform - the leading cross-platform solution for automating Infrastructure as Code (IaC).
  7. VS Code - a robust, fast, and lightweight development environment (IDE).

Installing Homebrew and Core Tools

  1. Open “Terminal”.
  2. Paste and run the Homebrew install script:

  3. Install git.

  4. Install core tools:

Installing additional tools

After following the instructions from the above, you should now have the Cakebrew app installed, which gives a friendly GUI on top of the Homebrew installer.

To install any additional programs, either open the Cakebrew app or copy-paste the below samples into a Terminal window. (You can also find additional packages at https://brew.sh.)

  • brew install awscli
  • brew install azure-cli
  • brew install elasticsearch
  • brew install gradle
  • brew cask install anaconda
  • brew cask install dbeaver-community
  • brew cask install github
  • brew cask install google-chrome
  • brew cask install microsoft-teams
  • brew cask install pgadmin4
  • brew cask install r
  • brew cask install slack
  • brew install aws-sam-cli **You might first need to run: brew tap aws/tap
  • brew cask install selenium-server-standalone
  • brew cask install firefox

Extra Credit: Create a GitHub Account

For extra credit, visit GitHub.com and register a new account. Once you’ve created a GitHub account and installed the core software, you are all all set to contribute to open source projects in GitHub, including this one!

Brew Cask Install Visual Studio Code
  • Tip: Rather than create multiple accounts, we recommend using a single GitHub account for both work and personal development projects.

Related Links

  • Brew QuickSetup Script: https://docs.dataops.tk/setup/brew_install.sh (source)

Intro

A few weeks ago I discovered Visual Studio Code and started using it for some of my work. (Note: I’m using multiple editors/IDEs all the time, based on the task; Emacs, Sublime, Atom, IntelliJ, VS, etc.) So far Code is my favourite among the set of similar editors, such as Atom. I was pleasently surprised how well it works with its integrated OmniSharp plugin on bari’s codebase, so I decided to try to write a bari plugin for it.

Writing an extension for Code was a nice experience. The outcome is the bari build management extension, which I’ll demonstrate in the next section.

Developing .NET applications with Visual Studio Code and bari

As Code is multiplatform, and bari also works with Mono, I’ll demonstrate how you can use these tools to develop a .NET application (actually bari itself) on a Mac. The steps here (except installing Mono) would be the same on Windows or Linux as well.

Installing the tools

First, if you are not on Windows, you’ll have to install the latest Mono framework. On OSX I recommed to use brew to do that:

Then get the latest Visual Studio Code version, either by downloading it from its homepage or with brew cask:

Get the latest bari. On Windows I recommend downloading and extracting the latest official release and adding it to the PATH. On OSX, with mono we already have nuget, so let’s use that:

and create a script to execute it somewhere in your PATH:

That’s it. Future versions of the bari extension will probably be able to install bari itself.

Let’s start Code now!

Installing the extension

Open the command palette (F1, or ⇧⌘P) and type ext install bari

Loading the project

After that restart the editor. Have your bari-built project available somewhere. As we are going to develop bari itself, let’s clone its repository:

Then open the result bari directory with Code. This should look like the following:

The bari plugin automatically detected that the opened folder has a suite.yaml in its root, and loaded it. That’s why we can see the two sections on the statusbar’s right side: full and debug. The first one is the selected target product and the second one is the selected goal. All the bari commands provided by the extension will be executed with these settings.

Changing the target

To change the active product or goal, you can click on the statusbar or use the command palette (F1, or ⇧⌘P) and choose bari: Change goal or bari: Change target product.

Let’s change the goal to debug-mono, as we are working on a non-Windows environment:

Generating the solution

The next step before starting coding is to actually generate the solution and projects files (and fetch the dependencies, etc.) so OmniSharp can load it and provide code completion, analysis, etc. features.

To do so, just use the command palette and choose bari: Regenerate solution, which runs the bari vs command with the correct parameters. The command’s output is displayed in an output panel called bari. This looks like the following:

Brew Cask Install Visual Studio Code For Mac

There’s nothing else left than pointing OmniSharp to the generated solution, with the following command:

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It will automatically find the generated .sln file, just select the correct one:

In a few seconds (and with a few warnings for this project), OmniSharp works. To see what it can do, check this page. A simple example is to jump to a given class or interface with ⌘P:

Working on the project

You can work on the project and build it from Code or run its tests using the bari: Build and bari: Test commands. The build output will be shown just like in the solution generation step.

Whenever the suite definition itself must be modified, you can jump there with the bari: Open suite.yaml command and then just regenerate the solution as it was shown above.

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Implementation

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The implementation was really straightforward. The source code can be found here. It’s basically a JSON defining how the plugin is integrated and some implementation code in TypeScript. It’s easy to run and debug the plugin from Code itself.

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For example the following section from the extension definition describes what events triggers the extension:

It’s either done by invoking one of the defined commands from the command palette, or if the opened workspace contains a suite.yaml. The latter enables the extension to parse the suite definition and initialize the statusbar immediately one the suite has been opened.

The package definition also specifies the provided configuration values, such as:

The implementation itself is really simple, all the user interface elements involved such as the console output window, the command palette, the statusbar panels can be easily managed.

For example the panel showing bari’s output is created by the following code snippet:

Visual

Or to display the result of an operation:

or to create the statusbar panel:

This API is simple and well documented enough so basic integrations like this can be done in an hour.

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